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<rss version="2.0"><channel><docs>http://archiangel.mylivepage.com</docs><link>http://archiangel.mylivepage.com</link><description>angel :: MyLivePage</description><title>angel</title><image><title>angel</title><url>http://avatar005.mylivepage.com/chunk5/298184/4.gif</url><link>http://archiangel.mylivepage.com</link><description>angel :: MyLivePage</description></image><category>Construction</category><ttl>60</ttl><item><title>Frank Lloyd Wright Architectual Visualisation in Half Life</title><link>http://archiangel.mylivepage.com/blog/105/33/Frank%20Lloyd%20Wright%20Architectual%20Visualisation%20in%20Half%20Life</link><description>&lt;h2 class="date-header"&gt;Thursday, August 24, 2006&lt;/h2&gt;&lt;div class="post"&gt;&lt;a name="4877909804076802900" title="4877909804076802900"&gt;&lt;/a&gt;&lt;h3 class="post-title"&gt;&lt;a href="http://digitalurban.blogspot.com/2006/08/frank-lloyd-wright-architectual.html"&gt;Frank Lloyd Wright Architectual Visualisation in Half Life&lt;/a&gt; &lt;/h3&gt;&lt;div class="post-body"&gt;&lt;p&gt;In a follow up to our &lt;a href="http://digitalurban.blogspot.com/2006/08/cities-in-games-city-17-half-life-2.html"&gt;&lt;font color="#338888"&gt;previous post on City 17, &lt;/font&gt;&lt;/a&gt;the fictional location for Half Life, we now take a first look at using the game engine for Architectural Visualisation. A Half Life user known as &lt;a href="http://twhl.co.za/userprofile.php?id=1210"&gt;&lt;font color="#338888"&gt;Kasperg&lt;/font&gt;&lt;/a&gt; has &lt;a href="http://twhl.co.za/mapvault_map.php?id=3657"&gt;&lt;font color="#338888"&gt;produced a model of the Kaufmann House &lt;/font&gt;&lt;/a&gt;by Frank Lloyd Wright in the Half Life Source Engine.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Using the Source Engine, as opposed to more traditional Architectural Software, allows the use of dynamic lighting and a real-time walkthrough of the scene in high resolution. The movie demonstrates the quality of Half Life for visualisation using both a standard walkthrough and half way through a fly-through using the Half Life &amp;#39;Noclip&amp;#39; option.&lt;br /&gt;&lt;br /&gt;We will be looking at importing models in the coming weeks along with a step by step guide of how we get on.&lt;br /&gt;&lt;br /&gt;A &lt;a href="http://www.casa.ucl.ac.uk/andy/movies/HalfLifeArch1.wmv"&gt;&lt;font color="#338888"&gt;higher resolution version of the movie can be download from here&lt;/font&gt;&lt;/a&gt; (wmv 57Mb).&lt;/p&gt;&lt;/div&gt;&lt;div class="post-footer"&gt;&lt;p class="post-footer-line post-footer-line-1"&gt;&lt;span class="post-author"&gt;Posted by Smithee &lt;/span&gt;&lt;span class="post-timestamp"&gt;at &lt;a href="http://digitalurban.blogspot.com/2006/08/frank-lloyd-wright-architectual.html" title="permanent link" class="timestamp-link"&gt;&lt;font color="#338888"&gt;4:39 PM&lt;/font&gt;&lt;/a&gt; &lt;/span&gt;&lt;span class="post-icons"&gt;&lt;span class="item-action"&gt;&lt;a href="http://beta.blogger.com/email-post.g?blogID=9986652&amp;amp;postID=4877909804076802900" title="Email Post"&gt;&lt;font color="#338888"&gt;&lt;span class="email-post-icon"&gt;&amp;nbsp;&lt;/span&gt; &lt;/font&gt;&lt;/a&gt;&lt;/span&gt;&lt;span class="item-control blog-admin pid-322028954"&gt;&lt;a href="http://beta.blogger.com/post-edit.g?blogID=9986652&amp;amp;postID=4877909804076802900" title="Edit Post"&gt;&lt;font color="#338888"&gt;&lt;span class="quick-edit-icon"&gt;&amp;nbsp;&lt;/span&gt; &lt;/font&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="post-footer-line post-footer-line-2"&gt;&lt;span class="post-labels"&gt;Labels: &lt;a rel="tag" href="http://digitalurban.blogspot.com/search?label=3D+Modelling"&gt;&lt;font color="#338888"&gt;3D Modelling&lt;/font&gt;&lt;/a&gt;, &lt;a rel="tag" href="http://digitalurban.blogspot.com/search?label=Game+Engines"&gt;&lt;font color="#338888"&gt;Game Engines&lt;/font&gt;&lt;/a&gt; &lt;/span&gt;&lt;/p&gt;&lt;p class="post-footer-line post-footer-line-3"&gt;&amp;nbsp;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;div id="comments"&gt;&lt;a name="comments" title="comments"&gt;&lt;/a&gt;&lt;h4&gt;4 Comments: &lt;/h4&gt;&lt;dl id="comments-block"&gt;&lt;a name="comment-2300615671695305405" title="comment-2300615671695305405"&gt;&lt;/a&gt;&lt;a rel="nofollow" href="http://www.blogger.com/profile/04408358189291765918"&gt;&lt;font color="#338888"&gt;Stefan&lt;/font&gt;&lt;/a&gt; said... &lt;dd class="comment-body"&gt;&lt;p&gt;That is AMAZING.&lt;/p&gt;&lt;/dd&gt;&lt;dd class="comment-footer"&gt;&lt;span class="comment-timestamp"&gt;&lt;a href="http://digitalurban.blogspot.com/2006/08/frank-lloyd-wright-architectual.html#comment-2300615671695305405" title="comment permalink"&gt;&lt;font color="#338888"&gt;9:56 PM &lt;/font&gt;&lt;/a&gt;&lt;span class="item-control blog-admin pid-244502441"&gt;&lt;a href="http://beta.blogger.com/delete-comment.g?blogID=9986652&amp;amp;postID=2300615671695305405" title="Delete Comment"&gt;&lt;font color="#338888"&gt;&lt;span class="delete-comment-icon"&gt;&amp;nbsp;&lt;/span&gt; &lt;/font&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;a name="comment-7833919359239369326" title="comment-7833919359239369326"&gt;&lt;/a&gt;&lt;a rel="nofollow" href="http://digitalurban.blogspot.com/2006/08/heracliteanfire.net"&gt;&lt;font color="#338888"&gt;Harry&lt;/font&gt;&lt;/a&gt; said... &lt;/dd&gt;&lt;dd class="comment-body"&gt;&lt;p&gt;That&amp;#39;s brilliant. I kept expecting someone to jump out and start shooting, though.&lt;/p&gt;&lt;/dd&gt;&lt;dd class="comment-footer"&gt;&lt;span class="comment-timestamp"&gt;&lt;a href="http://digitalurban.blogspot.com/2006/08/frank-lloyd-wright-architectual.html#comment-7833919359239369326" title="comment permalink"&gt;&lt;font color="#338888"&gt;7:35 AM &lt;/font&gt;&lt;/a&gt;&lt;span class="item-control blog-admin pid-1127079689"&gt;&lt;a href="http://beta.blogger.com/delete-comment.g?blogID=9986652&amp;amp;postID=7833919359239369326" title="Delete Comment"&gt;&lt;font color="#338888"&gt;&lt;span class="delete-comment-icon"&gt;&amp;nbsp;&lt;/span&gt; &lt;/font&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;a name="comment-903442853439370063" title="comment-903442853439370063"&gt;&lt;/a&gt;&lt;a rel="nofollow" href="http://digitalurban.blogspot.com/2006/08/www.lanedigital.com"&gt;&lt;font color="#338888"&gt;Ky&lt;/font&gt;&lt;/a&gt; said... &lt;/dd&gt;&lt;dd class="comment-body"&gt;&lt;p&gt;I was having a comment with a workmate about this exact thing the other day. Absolutely brilliant!&lt;br /&gt;&lt;br /&gt;Im def going to have to look into using this for some of my clients!&lt;/p&gt;&lt;/dd&gt;&lt;dd class="comment-footer"&gt;&lt;span class="comment-timestamp"&gt;&lt;a href="http://digitalurban.blogspot.com/2006/08/frank-lloyd-wright-architectual.html#comment-903442853439370063" title="comment permalink"&gt;&lt;font color="#338888"&gt;10:52 AM &lt;/font&gt;&lt;/a&gt;&lt;span class="item-control blog-admin pid-1127079689"&gt;&lt;a href="http://beta.blogger.com/delete-comment.g?blogID=9986652&amp;amp;postID=903442853439370063" title="Delete Comment"&gt;&lt;font color="#338888"&gt;&lt;span class="delete-comment-icon"&gt;&amp;nbsp;&lt;/span&gt; &lt;/font&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;a name="comment-5655886263868261502" title="comment-5655886263868261502"&gt;&lt;/a&gt;Andy said... &lt;/dd&gt;&lt;dd class="comment-body"&gt;&lt;p&gt;If anyone runs with this let me know :) it would be good to get a tutorial up with a work flow (?).. I&amp;#39;m half way through getting some models to work at the moment, hopefully some movies will follow in the week..&lt;br /&gt;&lt;br /&gt;Andy&lt;/p&gt;&lt;/dd&gt;&lt;/dl&gt;&lt;/div&gt;</description><category>فيديو بيت شلالات المياة</category><pubDate>30 Aug 06 01:40:01 GMT</pubDate><guid>http://archiangel.mylivepage.com/blog/105/33/Frank%20Lloyd%20Wright%20Architectual%20Visualisation%20in%20Half%20Life</guid></item></channel></rss>
